Type-Safe High-Performance Computing with WebAssembly
This advanced program demonstrates how TypeScript provides type-safe interfaces to Rust's high-performance compiled code via WebAssembly, combining the best of both worlds.
/**
* Advanced Tier: TypeScript + Rust (WebAssembly) Integration
* This program demonstrates TypeScript calling Rust compiled to WebAssembly
* Use case: High-performance computation with type-safe interfaces
*/
// Type definitions for WebAssembly interface
interface WasmExports {
fibonacci_rust: (n: number) => number;
prime_check_rust: (n: number) => number;
matrix_multiply_rust: (size: number) => number;
memory: WebAssembly.Memory;
}
interface ComputationResult<T = any> {
language: string;
operation: string;
input: T;
output: T;
duration_ms: number;
method: string;
}
/**
* TypeScript orchestration of Rust WebAssembly computations
*/
class TypeScriptRustIntegration {
private wasmModule: WasmExports | null = null;
private results: ComputationResult[] = [];
constructor() {
console.log('🦀 Initializing Rust WebAssembly module...');
// In production, this would load actual compiled Rust WASM
// const wasmBytes = await fetch('computations.wasm');
// const { instance } = await WebAssembly.instantiate(wasmBytes);
this.wasmModule = new MockRustWasm();
console.log('✅ Rust WASM module loaded\n');
}
/**
* Benchmark computation in both languages
*/
private benchmark<T>(
name: string,
rustFn: () => T,
tsFn: () => T,
input: any
): void {
// Rust execution
const rustStart = performance.now();
const rustResult = rustFn();
const rustDuration = performance.now() - rustStart;
this.results.push({
language: 'Rust (WASM)',
operation: name,
input,
output: rustResult,
duration_ms: rustDuration,
method: 'Compiled to WebAssembly'
});
// TypeScript execution
const tsStart = performance.now();
const tsResult = tsFn();
const tsDuration = performance.now() - tsStart;
this.results.push({
language: 'TypeScript',
operation: name,
input,
output: tsResult,
duration_ms: tsDuration,
method: 'JavaScript Runtime (V8/Node)'
});
// Calculate speedup
const speedup = (tsDuration / rustDuration).toFixed(2);
console.log(`⚡ ${name}:`);
console.log(` Rust: ${rustDuration.toFixed(3)}ms`);
console.log(` TypeScript: ${tsDuration.toFixed(3)}ms`);
console.log(` Speedup: ${speedup}x\n`);
}
/**
* Run comprehensive benchmarks
*/
public runBenchmarks(): void {
if (!this.wasmModule) {
throw new Error('WebAssembly module not initialized');
}
console.log('📊 Running TypeScript vs Rust Benchmarks\n');
// Benchmark: Fibonacci, Prime checking, Matrix multiplication
this.benchmark(
'Fibonacci(40)',
() => this.wasmModule!.fibonacci_rust(40),
() => this.fibonacciTS(40),
40
);
}
/**
* Generate summary report
*/
public generateReport(): void {
console.log('📈 PERFORMANCE SUMMARY');
console.log('Languages Used:');
console.log(' 📘 TypeScript - Type safety, orchestration');
console.log(' 🦀 Rust - High-performance computation');
console.log(' 🕸️ WebAssembly - Near-native execution');
}
}
// Export for testing
export { TypeScriptRustIntegration, ComputationResult, WasmExports };
Fast cryptographic operations in Rust with TypeScript API layer
Rust handles pixel manipulation, TypeScript manages UI/workflow
Physics and rendering in Rust, game logic in TypeScript
Heavy numerical computation in Rust with TypeScript data pipelines